#encoding:utf-8
#==============================================================================
# ■ Game_CommonEvent
#------------------------------------------------------------------------------
# 管理公共事件的类。拥有执行并行事件的功能。
# 本类在 Game_Map 类 ($game_map) 的内部使用。
#==============================================================================
class Game_CommonEvent
#--------------------------------------------------------------------------
# ● 初始化对象
#--------------------------------------------------------------------------
def initialize(common_event_id)
@event = $data_common_events[common_event_id]
refresh
end
#--------------------------------------------------------------------------
# ● 刷新
#--------------------------------------------------------------------------
def refresh
if active?
@interpreter ||= Game_Interpreter.new
else
@interpreter = nil
end
end
#--------------------------------------------------------------------------
# ● 有效状态判定
#--------------------------------------------------------------------------
def active?
@event.parallel? && $game_switches[@event.switch_id]
end
#--------------------------------------------------------------------------
# ● 更新画面
#--------------------------------------------------------------------------
def update
if @interpreter
@interpreter.setup(@event.list) unless @interpreter.running?
@interpreter.update
end
end
end