#encoding:utf-8
#==============================================================================
# ■ Window_BattleActor
#------------------------------------------------------------------------------
# 战斗画面中,选择“队友目标”的窗口。
#==============================================================================
class Window_BattleActor < Window_BattleStatus
#--------------------------------------------------------------------------
# ● 初始化对象
# info_viewport : 信息显示用显示端口
#--------------------------------------------------------------------------
def initialize(info_viewport)
super()
self.y = info_viewport.rect.y
self.visible = false
self.openness = 255
@info_viewport = info_viewport
end
#--------------------------------------------------------------------------
# ● 显示窗口
#--------------------------------------------------------------------------
def show
if @info_viewport
width_remain = Graphics.width - width
self.x = width_remain
@info_viewport.rect.width = width_remain
select(0)
end
super
end
#--------------------------------------------------------------------------
# ● 隐藏窗口
#--------------------------------------------------------------------------
def hide
@info_viewport.rect.width = Graphics.width if @info_viewport
super
end
end