#encoding:utf-8
#==============================================================================
# ■ Window_GameEnd
#------------------------------------------------------------------------------
# 游戏结束画面中,选择“返回标题/退出游戏”的窗口。
#==============================================================================
class Window_GameEnd < Window_Command
#--------------------------------------------------------------------------
# ● 初始化对象
#--------------------------------------------------------------------------
def initialize
super(0, 0)
update_placement
self.openness = 0
open
end
#--------------------------------------------------------------------------
# ● 获取窗口的宽度
#--------------------------------------------------------------------------
def window_width
return 160
end
#--------------------------------------------------------------------------
# ● 更新窗口的位置
#--------------------------------------------------------------------------
def update_placement
self.x = (Graphics.width - width) / 2
self.y = (Graphics.height - height) / 2
end
#--------------------------------------------------------------------------
# ● 生成指令列表
#--------------------------------------------------------------------------
def make_command_list
add_command(Vocab::to_title, :to_title)
add_command(Vocab::shutdown, :shutdown)
add_command(Vocab::cancel, :cancel)
end
end