#encoding:utf-8
#==============================================================================
# ■ Scene_Load
#------------------------------------------------------------------------------
# 读档画面
#==============================================================================
class Scene_Load < Scene_File
#--------------------------------------------------------------------------
# ● 获取帮助窗口的文本
#--------------------------------------------------------------------------
def help_window_text
Vocab::LoadMessage
end
#--------------------------------------------------------------------------
# ● 获取开始时文件索引的位置
#--------------------------------------------------------------------------
def first_savefile_index
DataManager.latest_savefile_index
end
#--------------------------------------------------------------------------
# ● 确定读档文件
#--------------------------------------------------------------------------
def on_savefile_ok
super
if DataManager.load_game(@index)
on_load_success
else
Sound.play_buzzer
end
end
#--------------------------------------------------------------------------
# ● 读档成功时的处理
#--------------------------------------------------------------------------
def on_load_success
Sound.play_load
fadeout_all
$game_system.on_after_load
SceneManager.goto(Scene_Map)
end
end